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 [REL] dod_bayeux_b2 (harrington)

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Male Number of posts : 25
Age : 34
Registration date : 2007-03-20

PostSubject: [REL] dod_bayeux_b2 (harrington)   Mon Apr 30, 2007 1:11 am


there are only a few changes not worth mentioning but if someone is interested here is a small list:

- the "dxlevel 90 + high shader problem" is solved. No matter what graphic setting you have the rock texture will appear right

- i tried to improve the fps @ bridge (only a tiny little bit Sad sry it s not vey effective)

- https://redcdn.net/ihimizer/img48/3658/miduy2.jpg .. the top is now a little bit higher (more 1.3)

- the axis spawn exit is higher. allies can t shoot in there

- the door at axis spawn is removed

- the "slow-down" railing at mountain is removed

- changed the stairs at the bridge house. axis can t shoot in the allies spawn anymore

- nades are now blocked when you try to throw them over doubledoors

- its possible now to deploy the mg at town center balcony

- you can shoot now through the railing at axis spawn exit balcony
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